Tile Managment Service
The image in the map of the WebClient is a custom tilemap to improve performance. Loading the full map resulted in not seeing the map at all when visiting the WebClient for the first time. We decided to use the built in feature of Leaflet to make our own custom tilemap. We only needed to create our own way of splitting the image using a Tile Managment Service.
Step 1: Installing
Python
Make sure Python is installed, the split.py file requires it to run.
Xaero's World Map
Within Minecraft the mod Xaero's World Map is used to generate the map.
Step 2: Getting the image ready
info
AA
Step 3: Configurations
file naming etc
Step 4: Run the splitter
something with running
Step 5: Place files into the project
using versioning
public
└── assets
└── maps
└── <disney/efteling/lobby>
└── tiles
└── <version>
└── <day/night>