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Tile Managment Service

The image in the map of the WebClient is a custom tilemap to improve performance. Loading the full map resulted in not seeing the map at all when visiting the WebClient for the first time. We decided to use the built in feature of Leaflet to make our own custom tilemap. We only needed to create our own way of splitting the image using a Tile Managment Service.

Step 1: Installing

Python

Make sure Python is installed, the split.py file requires it to run.

Xaero's World Map

Within Minecraft the mod Xaero's World Map is used to generate the map.

Step 2: Getting the image ready

info

AA

Step 3: Configurations

file naming etc

Step 4: Run the splitter

something with running

Step 5: Place files into the project

using versioning

public
└── assets
└── maps
└── <disney/efteling/lobby>
└── tiles
└── <version>
└── <day/night>